About the practice

Technical art with a practical point of view.

A concise overview of the tools, disciplines, and questions that shape the work.

Profile

Technical artist focused on real-time rendering, procedural materials, and artist-friendly tools.

Focus

  • Shader authoring
  • Procedural materials
  • Real-time VFX
  • Technical art tools

Tools

  • GLSL / HLSL / WebGL
  • Three.js / TypeScript
  • Unity / Unreal
  • Houdini / Blender

Experience

Technical Artist

Placeholder Studio / 2024 — Present

Building reusable shaders, tools, and workflows for interactive visual projects.

Graphics Programmer

Example Interactive / 2022 — 2024

Prototyping real-time materials and visual systems across design and engineering teams.